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modeled it in 3ds max, Zbrush, Textured in Substance Painter and rendered in Vray. The beard was created using "Hair and Fur".
There was more I could have done to this piece.. but at some point, I needed to move on.
Original Concept by: Tony Sart
For more pics: [https://lnkd.in/ePbV972i](http....s://lnkd.in/ePbV972i
#3dmodeling #3dsmax #zbrush
modeled it in 3ds max, Zbrush, Textured in Substance Painter and rendered in Vray. The beard was created using "Hair and Fur".
There was more I could have done to this piece.. but at some point, I needed to move on.
Original Concept by: Tony Sart
For more pics: [https://lnkd.in/ePbV972i](http....s://lnkd.in/ePbV972i
#3dmodeling #3dsmax #zbrush
modeled it in 3ds max, Zbrush, Textured in Substance Painter and rendered in Vray. The beard was created using "Hair and Fur".
There was more I could have done to this piece.. but at some point, I needed to move on.
Original Concept by: Tony Sart
For more pics: [https://lnkd.in/ePbV972i](http....s://lnkd.in/ePbV972i
#3dmodeling #3dsmax #zbrush
@nesianimations
Work by 翼次方 in artstation
https://www.instagram.com/p/Cf....rlU5QKUiL/?igshid=Ym
#3dmodeling #3dcharacter
@nesianimations
Work by 翼次方 in artstation
https://www.instagram.com/p/Cf....rlU5QKUiL/?igshid=Ym
#3dmodeling #3dcharacter
@nesianimations
Work by 翼次方 in artstation
https://www.instagram.com/p/Cf....rlU5QKUiL/?igshid=Ym
#3dmodeling #3dcharacter
@nesianimations
Work by 翼次方 in artstation
https://www.instagram.com/p/Cf....rlU5QKUiL/?igshid=Ym
#3dmodeling #3dcharacter
@nesianimations
Work by 翼次方 in artstation
https://www.instagram.com/p/Cf....rlU5QKUiL/?igshid=Ym
#3dmodeling #3dcharacter
@nesianimations
Work by 翼次方 in artstation
https://www.instagram.com/p/Cf....rlU5QKUiL/?igshid=Ym
#3dmodeling #3dcharacter