RuneScape 1-99 Archaeology Skill Guide

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Archaeology was probably one of the most significant single updates to RuneScape's 20 year history.

The skill involves excavation and the restoration of artifacts on five new dig locations and features new powerful player effects that are objects of the past. We will shows the quickest and most efficient methods for achieving level 99 Archaeology.

 


A lot of players of RuneScape will be delighted with the announcement that a new skill is scheduled to be added to the game. What was thought to be one of the most secretive secrets in players, a new skill was revealed to be expected to arrive in early 2020. The new skill will be called RuneScape Archaeology, and it will offer a range of new possibilities for players.

 


There are five dig sites, and each of the dig sites is home to excavation hotspots, research, mysteries, rewards, and artifacts that are unique to that particular dig site. They vary in difficulty from the point where of a dig site to level 118/119. For example, Kharid-et, situated in the Al-Kharid desert which is the primary dig location, has been unlocked at level 5. The first plot is the Venator is still at level 5, and the highest excavation plot would be War table at level 118. So, you'll be hopping around the 5 dig sites through your leveling of Archaeology.

 


Useful Items


Let's discuss some important items to help optimize those gains.

 


Waterfiend Families

 


Waterfiend Familiar is available right on the Grand Exchange. They are fairly cheap at the moment at about 120K RS3 gold per pouch. The waterfiend has a 5% chance to double the gain from material and artifacts gain. If you're not able to buy the item, then you could start making them at the level 68 archaeology.

 


Auto-screener v1.080

 


Auto-screener will be disabled at the level 70 Archaeology after you complete the associated Qualifications. This is a fantastic idea to own as it will automatically screen the soil that you find while digging. It operates on divine charges and won't degrade.


Mattock Upgrades

 


You'll also need Mattock upgrades every 10 levels as you advance into level 99. Mattock of Time and Space at level 99. This is the one you'll require two dragon mattocks. So, that can be a bit expensive if you are not doing the Big Game Hunter and getting these yourself. You can also smith the varieties that are smithable at levels 60 70, 70 and 80 and 90, but they cannot be augmented. Make sure you're buying the precise upgrades from the Archaeology guild when you unlock these with the help of qualification.

 


Skilling/Elite Skilling Outfit

 


Finally, the Skilling/Elite Skilling Outfit provides a very nice XP boost, and the later version gives unlimited teleports and teleports to dig sites and collectors.

 


1-99 Archaeology

 


Stages 1- 5: Varrock Digsite Tutorial

 


From the beginning of level 1 until the level 5 you'll go through the Varrock Digsite tutorial. When you've reached the level 5, you'll be teleported back to Kharid-et Al-Kharid

 


5--12 levels: Venator Remains (Kharid-et)

 


When you reach level 10 At level 10, you'll have the ability to start digging out the debris that blocks the way that leads into the Kharid-et dig site. You'll need to contact Dr. Nabanik following your attempt to unlock the door, and he'll provide you with an item. Return to the door, finish the excavation, and then go back and repair the jewel . You can then apply it to the door. This should get you to level 12. If it doesn'twork, then just dig outside a little longer until you get to level 12, then go ahead.

 


Level 12-17 Legionary Remains (Kharid-et)

 


Once inside, you'll be able to visit The Legionary Remains and dig there until you reach level 17. Before you begin, be sure to talk to Liam for permission to start collecting journal pages. There are four pages needed to unlock that prison door right next to him and you'll require it unlocked for any future excavation plots. In essence, you'll have four pages, talk to Liam again, and you'll receive broken dials. Place your broken dial in the third slot which is empty, then towards the left hit using the sequence: Shadow Smoke, Shadow, Smoke, then Ice. The prison door will open and you'll find yourself in the next section.

 


Levels 17-20: Castra Debris (Kharid-et)

 


At levels 17 to 20 At levels 17 to 20, you'll have to search for in the Castra Debris which is just in front of the level 12 spot just to your right. When you reach level 20, you'll gain access to Infernal Source.

 


Stages 20-24 Lodge Bar Storage (Infernal Source)

 


Following the cutscene, walk down the lift and look into after the cutscene, head to Lodge Bar Storage, it'll be on your right. Be sure to go through all the chests in the room to find two XP books along with some Goldrune, broken dagon crest, and also, a restored dagon's crest. You'll want to keep exploring the Lodge bar until you reach you reach level 24.

 


Levels 24-25: Lodge Art Storage (Infernal Source)

 


From level 24 to level 25, you are going to dig in levels 24-25. The Lodge Art storage just to right of the area you dug previously.

 


Levels 25-29: Administration Debris (Kharid-et)

 


If you're lucky enough at level 24 and snared your fourth and final dagoncrest, you can head to the Administratum debris at Al-Khraid at level 25 until level 29. You'll need 4 dagoncrests to be placed on the fireplace, then climb inside the fireplace at infernal source which is part of the Eyes in Their Stars mystery, and access to the level 29 infernal source. If you're lucky and keep receiving the picture of disorder, continue digging until you find the final dagon crest up to level 29. But keep in mind you'll have to return to the Administratum Debris at an earlier time to obtain the artifacts associated with collecting logs.

 


Levels 29-36 Cultist Footlocker (Infernal Source)

 


When you reach level 29 You can climb down the fireplace to the next location and dig at the Cultist Footlocker until level 36.

 


Levels 36-42: Sacrificial Altar (Infernal Source

 


Go to the Sacrificial altar located near the point the place you first entered the fireplace. Between levels 29 and 42 you'll be receiving 4 Cultist journal pages from the"Embrace" the Chaos mystery. The first step is to go north of the Cultist footlocker, and you'll find an ritual circle. Bring some chalk and candles from the corner of the room. Redraw the circle with the center and then place the candles. Lighting the candles and performing the"chant. The east candle chant is No. 3, the North candle's chant is no. 2. The west candle chant is called No. 1. This opens a doorway to excavation plots at future date. Thus, this should be completed.

 


Assistant Qualification

 


At this point, you will have excavated 25 artifacts and repaired, have completed one mystery, and have completed a collection log. When you've completed these tasks, you'll allow you to unlock an Assistant Qualification. The assistant qualification can be unlocked to enable researchers, who you can send out on research missions similar to the player-owned ports. Additionally, you can begin studying certain objects around dig sites in research missions specific to your needs that yield higher XP as well as certain objects and artifacts upon completion.


Levels 42-45: Prodomoi Remains (Everlight)

 


At level 42, you can unlock The Everlight excavation site. Thus, you'll take the Prodromoi remains until level 45.

 


The levels 45 and 47: Dis Dungeon Debris (Infernal Origin)

 


From level 45 to level 47, you return to the infernal source to look for what is known as the Dis Dungeon Debris.

 


Niveaus 47 and48 Praesidio Remains (Kharid-et)

 


At level 47, if you have your prison door unlocked, or even if it isn't this is the right moment to unlock it as I said earlier. You just need to dig around the prison gate until you have received 4 Custodian's log pages. Dig to the Praesidio Remains at Kharid-et for 1 level. Be sure to have an extra pendant in case you need it to get through the red barrier south at level 58.

 


Levels 48-51: Monoceros Remains (Everlight)

 


At level 48, you'll return to Everlight and search for The Monoceros Remains until you reach level 51.

 


Levels 51-56: Amphitheatre Destruction (Everlight)

 


When you reach level 51, you will hit your first spot where it will feel like a grind. You will dit out Amphitheatre Debris plot until 56.

 


The levels 56 and 58 are: Ceramics Studio Debris (Everlight)

 


You'll be heading next toward your Ceramics Studio plot, and you'll stay there until level 58.

 


Levels between 58 and 61: Carcerem Debris (Kharid-et)

 


Return to Kharid-et and begin digging up The Carcerem Debris. You can enter the site with the pendant you've got in your inventory or with an equipped. Save a spare signet ring from this spot since you'll need it in the future in order to access the 74-dig place.

 


Levels 61-65: Stadio Decree (Everlight)

 


You'll be back in the Everlight to collect the Stadio Debris. You'll be there until you reach level 65.

 


Between Levels 65-68 Infernal Art (Infernal Quelle)

 


Head back to the Infernal Source and look for the Infernal Art plot, which is located inside the portal which we had opened earlier. just get to three on the lift at the entry point of Infernal Source.

 


Levels 68-69: Shakroth remains (Infernal Source)

 


You'll find yourself near your Shakroth remains, which lies east of the last piece of land at The Infernal Source.

 


Levels 70-69: Dominion Games Podium (Everlight)

 


Go back to Everlight and begin digging at The Dominion Games Podium until level 70. By this time, you should have found and repaired 250 artifacts. Don't fret if you didn't it's easy to go back to the Venator Remains- the 5th level spot in Kharid-et - and dig as many times as you want to hit this mark.

 


Associate Qualification

 


In addition, you should have conducted 24 hours of research that sending your researchers off on mission. It is recommended that you have completed 10 mysteries and completed 5 logs. After completing all of these will grant you an Associate Qualification, which will allow you to access the Archaeology outfit, Autoscreener and the various bonuses at Ezreal in an Archaeology Guild.

 


Levels 70-72: Ikovian Memorial (Stormguard)

 


At level 70, you unlock Stormguard Citadel. Also, from the level 70 until 72 you'll be at the Ikovian Memorial at Stormguard. The plot is situated around the portal. You need an extra Ikovian gerege and put it in your toolbelt and you will be able to access Stormguard. Inside, search through the portal and look for the pair of Boots of Flight. When you locate the boots, put them in your tool belt and these will be necessary to traverse farther into Stormguard.

 


The levels 72 and 74 are Oikos Studio Debris (Everlight)

 


Go back to Everlight to dig up the Oikos Studio Debris.

 


Levels 74-76: Kharidet chapel Debris (Kharid-et)

 


Return to Kharid-et and begin digging outside the chapel at the Kharid-et chapel debris site.


76 until all artifacts: Keshik Ger Remains (Stormguard)

 


At level 76, it is possible to been granted access to Warforge. However, before heading there you have to return to Stormguard Citadel to the Keshik Ger Remains. Inside the building, towards the northeast of these remains, you'll see the Wingsuit. Take it up and put that in your tool belt, too because you'll require it in order to move around within Stormguard. Once you've got the necessary artifacts from Keshik Ger for your collection logs, it's time to head to Warforge.

 


Levels 76-81 Gladiatorial Goblin Remains (Warforge)

 


You will dig through The Gladiatorial Goblin Remains till level 81 . You will then pray to RNGesus that you receive all four Imcando metal pieces and a key in this period.


Levels 81-83: Pontifex Remains (Kharid-et)

 


At the level 8 point, you have two options. You can boost the level with soil tea, which is a cup of tea with five different soils included. It grants you a visible +2 boost, giving you 83 levels and an ability to uncover the barriers in Warforge for entry into the rest of Warforge.

 


It's important to note this as once inside, you are able to find another 10 keys that will create an Imcando mattock. You can also hit three different areas to collect logs, which are 81, and I personally would do this. I would be at the Warforge at The Crucible Stands Debris for the artifacts needed then head towards Stormguard and the Tailory Debris to find artifacts needed for the collection log. Then, end with the Pontifex Remains which you'll need your signet ring for. All three of these locations are at the level of 81. The reason I would do this is because of the cost of items needed to repair artifacts. Also, camping at Kharid-et dig site is more beneficial since you get batteries, which means you earn extra XP. And also, with the Pylons in operation, you'll earn extra XP from that.

 


Levels 83-84: Goblin Dorm Remains (Warforge)

 


No matter which way you choose, at level 83, you'll find yourself at Warforge again for Goblin Dorm Remains until you attain the level of 84.

 


Levels 84-85: Oikos Fishing Hut Remnants (Everlight)

 


At level 84, you'll go to Everlight and the Oikos fishing Hut Remnants are available for 1 level.

 


Levels 85-86: Weapons Research (Stormguard)

 


You go back in Stormguard Citadel and begin digging the Weapons Research debris. When digging through the piles you may come across journal pages for A Study in Aether mystery. When you've got all five pages, speak Gee'ka, who is the author of the mystery.

 


Levels 86-89: Orcus Altar (Kharid-et)

 


Return to Kharid-et and begin digging and excavating the Orcus Altar. You'll require your Pontifex signet ring once again to enter. Make sure you keep an additional scroll of spells you discover there, since it's required to solve The Vault of Shadows mystery.

 


Levels 85-91 Big High War God Shrine (Warforge)

 


At the level of 89, you're headed towards the infernal Source first , and then excavate Dis the overspill stacks, until you finish your collection. When you've finished your collection You head to Warforge to excavate piles of the Big High War God Shrine piles. When you are digging through the piles, you could stumble upon the journal entry for Forge War! mystery. Talk to Zanik after you've recovered that to finish the mystery.

 


Professor Qualifying

 


At this point, you'll be at 90 and you've discovered and restored 500 artifacts, solved 15 mystery puzzles twenty collection logs and have spent 72 hours conducting research with your researchers. When you've completed all of that you'll gain the Professor Qualification.

 


Levels 91-92: Gravitron Research (Stormguard)

 


At level 91, return to Stormguard Citadel and excavate the Gravitron Research debris. It is highly recommended to finish getting the pages for the Spy Who Loved Metal mystery so that you can finish Stormguard mysteries before level 95.

 


Levels 92-93: Acropolis Destruction (Everlight)

 


Return to Everlight and begin digging your way through the Acropolis Debris. While digging through the piles you'll likely come across journals for The Epic of Hebe mystery. Gather all five pages and talk to Vanescula in order to solve the mystery.

 


Levels 93-94: Armarium Debris (Kharid-et)

 


Return to Kharid-et and excavate and remove the Armarium debris.

 


Levels 94-95: Yu'Buisk Animal Pen (Warforge)

 


You go back to Warforge, and excavate The Yu'biusk animal pen heaps.


Levels 95-97 Keshik Tower Debris (Stormguard)

 


Return to Stormguard once more and make your way towards the Keshik tower debris in the tower of dayguards. Note that you are going require a new flight suit before you reach the tower otherwise you'll be struck with an electric shock on the journey. From level 95 up to 97, you'll need to be sitting at level 97, which is the Keshik pile of debris from the Keshik tower.

 


Levels 97 and 98: Goblin The Trainee is Still (Warforge)

 


You'll be back in Warforge and begin excavating The Goblin Trainee Remains, and you'll be doing this for 1 level.

 


Levels 98 and 99: Byzroth Remains (Infernal Source)

 


Return to Stormguard Citadel or the Infernal Source. When you've completed one of your collections, switch to the other one. It is suggested to complete the Infernal Source first to ensure that you are able to spend more time in Stormguard to build many more pages of blueprint.


If you don't have plenty of RuneScape gold to play the skill, I suggest beginning at level 93 and camping in the Armarium Debris in Kharid-et. It's a low cost material and the amount of batteries you get really add up. For instance I had 900 battery, which equated to about 380,000 XP in storage, which sufficed to get me towards level 99. As you progress, at level 94, 95, at levels 97 and 98, return to those other dig sites for collections . However, return to Kharid-et after you have completed the collection and continue to work there. The XP cost difference between repairing and repairing is not significant and much cheaper at Kharid-et.


Guildmaster Certification


Then, you've excavated and restored 1,000 artifacts. You've also solved 20 mystery, 25 collections along with having 168 hours study completed. When you've completed your quest, you'll gain access to your Guildmaster Qualification that will give access to an elite Archaeology outfit with unlimited teleports as well as the necessary item to open your Mattock of Time and Space and a precision upgrade for your mattock.

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