Making good wine is a skill; making fine wine is an art
#chastityvaldes #wineblogger #winelover #winetime #winetaste
https://www.slideserve.com/cha....stityvaldes1/chastit

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Uber Freight & Waymo Via partner to accelerate future of logistics

The strategic agreement will enable the companies to pursue a deep product integration and long-term capacity reservation

#uberfreight #waymovia #logistics #uberfreightnetwork #autonomoustrucks #trailertransfers #payment #hybridfreightnetwork #autonomously_driventrucks

Uber Freight & Waymo Via partner to accelerate future of logistics
www.stattimes.com

Uber Freight & Waymo Via partner to accelerate future of logistics

The strategic agreement will enable the companies to pursue a deep product integration and long-term capacity reservation

Watch Lufthansa say hello to India with "Namaste India" B777 freighter

Lufthansa Cargo's Ashwin Bhat, Mumbai International Airport's Manoj Singh talk to STAT Media Group right on the tarmac.

#lufthansa #lufthansacargo #namasteindia #india #boeing #boeing777freighter #mumbaiinternationalairport #ashwinbhat #manojsingh

Watch Lufthansa say hello to India with 'Namaste India' B777 freighter
www.stattimes.com

Watch Lufthansa say hello to India with 'Namaste India' B777 freighter

Lufthansa Cargo's Ashwin Bhat, Mumbai International Airport's Manoj Singh talk to STAT Media Group right on the tarmac.

Hello! This is my first real time character for Unreal Engine! It was made with the help of "The Dwarf Warrior" tutorial from Wingfox by Hooman Raad.

My AS: [https://www.artstation.com/nikitagalushin31]
(https://www.artstation.com/nik....itagalushin31?fbclid

It took 1 month to complete this project.

Beard was the most difficult part for me, but I am quite satisfied with the result actually.

Modeling: Maya and Zbrush

Texturing: Substance Painter and Photoshop

Rendering and Shading: Unreal Engine 4

The character is around 125k tris.

Compressed 8k renders from Unreal using movie render queue.

Thanks #3dmodeling

image

Hello! This is my first real time character for Unreal Engine! It was made with the help of "The Dwarf Warrior" tutorial from Wingfox by Hooman Raad.

My AS: [https://www.artstation.com/nikitagalushin31]
(https://www.artstation.com/nik....itagalushin31?fbclid

It took 1 month to complete this project.

Beard was the most difficult part for me, but I am quite satisfied with the result actually.

Modeling: Maya and Zbrush

Texturing: Substance Painter and Photoshop

Rendering and Shading: Unreal Engine 4

The character is around 125k tris.

Compressed 8k renders from Unreal using movie render queue.

Thanks #3dmodeling

image